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Yumi EV

The following page covers Yumi's gameplay in Senran Kagura: Estival Versus.

Parameters

Health Attack Defense Endurance Dash Overall Value
5/6 1/6 6/6 2/6 3/6 17/30

Even though Yumi's defense is high, she has low endurance and attack power. She makes up for these, however, with the majority of her moves having freeze abilities. This can stop opponents in their tracks, allowing her to easily gain the upper hand even in the most futile situations. To make up for her various weaknesses, she must take advantage of her chain attacks, Aerial Rave, and Secret Ninja Arts.

Her Frantic Mode makes her even shorter, so use it in conjunction with her Secret Ninja Arts for optimal effect. Deal quick attacks to build up her Ninja Art gauge, then use her Secret Ninja Arts as much as you can. When surrounded, Ice Pillar Fan is the recommended Secret Ninja Art, as it has a large attack range and can rack up a major combo.

Statistics

Yumi's in-game stats from level 1 to level 50. Please note the numbers listed under the level intervals (anything with a +) does not indicate how much the stat increases between the two levels but rather how much it increases for every 1 level in that range:

Type Initial Lv. 2 - Lv. 10 Lv. 11 - Lv. 20 Lv. 21 - Lv. 30 Lv. 31 - Lv. 40 Lv. 41 - Lv. 50 Max
Health 440 + + + + + 1620
Attack 72 + + + + + 270
Defense 112 + + + + + 235

Strategy

General Advice

Stat wise, Yumi's strengths lie within her high health and defense which make her incredibly durable. Though she is rather weak offensively, she's accommodated by the fact that nearly all her techniques have the chance to inflict the frozen status ailment onto her opponents, rendering them temporarily immobile.

Her low endurance on the other hand makes her more prone to being staggered which can make combat against more powerful opponents rather tricky as she stands the constant risk of constantly being overpowered, and her abysmally low attack makes it even more difficult for her to overpower others.

The most effective way to turn the battle in her favor is to prioritize freezing her opponents with her aerial attack. Its effectiveness is range dependent which means the closer she to her opponent whilst preforming the attack, the more likely they are to be frozen. It's a risky, yet effective tactic.

Yumi also suffers from her inability to effectively guard break opponents which means that exploiting openings is a must. While her tap Breach Art allows her to guard break foes, it leaves her wide open for attack for a period of time with no chance to block. On the bright side however, her tap Breach Art can also be used to push back and sometimes freeze enemies who aren't blocking and can be useful tactic to help put distance between her and the opponent.

Her hold Breach Art sends ice out in five directions ahead of her, though when locked on to someone, it has slight tracking that will allow the ice to follow moving targets. Those hit with any of her ice shards stand the chance to be frozen, and just like with her air attack its effectiveness is dependent on range. However unlike her tap Breach Art, her hold Breach Art does not push enemies back.

Yumi's Aerial Rave has great suction power and can sweep up hordes of enemies while keeping them stationary. When she's surrounded by enemies this can be a useful way of cutting through their numbers with the least amount of trouble.

Flash Mode

The most efficient way to finish off enemies in large groups is by using Yumi's Aerial Rave. Against hordes, the best way to sweep up a large number of enemies into an Aerial Rave is by using her Flash T Icon 2 as it covers the most range and can group up a great number of enemies at the same time.

Yang Mode

In Yang, Yumi can fight the same way she does in Flash, but she will need to build her Ninja Art gauge and use her Secret Ninja Arts effectively. The easiest way to building her Ninja Art gauge is to use her Yang S Icon 5 mash technique against a horde of enemies. If needed, one can always cancel her mash into a chain finisher be pressing triangle which will lead her to performing her Yang T Icon 2 technique instead of standard chain finisher. Her Yang T Icon1 technique is fast and has good reach which makes it useful for going into an Aerial Rave quickly.

Yin Mode

For large groups, keep using S Icon for an infinite combo, for stronger enemies, use S Icon T Icon and follow up into her Aerial Rave. If she's surrounded, use her Secret Ninja Art 2 to escape.

Ice King Mode

As the case with Yumi's first three states, in Ice King mode nearly all her attacks have the chance to freeze enemies -- though the freeze rate is increased drastically. Yumi's seemingly quick and erratic movements while attacking allows for her to cut through hordes of enemies with ease, and her Ground T Icon 1 finisher is perfect for hitting multiple enemies at once as takes up wide area surrounding her and pushes those caught in front of her.

Yumi's Ground S Icon 4 sends out a projectile that can tear through any enemies in front of her and those far away as well. Her aerial attack is similar in that it also fires a single projectile. However, her aerial attack can send distant enemies flying towards her if aimed correctly.

Combo Tables

Flash

Yumi Intro EV
Flash S Icon 1 Flash S Icon 2 Flash S Icon 3 Flash S Icon 4 Flash S Icon 5 Flash S Icon 6 Flash S Icon 7
                       
T Icon 1    Flash T Icon 1    Flash T Icon 2      
Tentative Name Technique Kanji Level Obtained Hold Barrage Aerial Rave Note
Flash S Icon 1 Shiranagi 白凪

(しらなぎ)

1 × × × May inflict frozen status.
Flash S Icon 2 Sessen 雪線

(せっせん)

1 × × × May inflict frozen status.
Flash S Icon 3 Oroshi 下ろし 1 × × × May inflict frozen status.
Flash S Icon 4 Senfa 扇波

(せんふぁ)

1 × × (○) May inflict frozen status.
Flash S Icon 5 Shirasame 白鮫

(しらさめ)

4 × × (○) May inflict frozen status.
Flash S Icon 6 Shimosode Byōryū 霜袖・猫流

(しもそで・びょうりゅう)

8 × × (○) May inflict frozen status.
Flash S Icon 7 Shimosode Akusoryū 霜袖・悪祖流

(しもそで・あくそりゅう)

12 × × May inflict frozen status.
T Icon 1 Kasane Ōgi 重ね扇

(かさねおうぎ)

1 × × May inflict frozen status.
Flash T Icon 1 Izanai Yukikage 誘い雪影

(いざないゆきかげ)

1 × × May inflict frozen status.
Flash T Icon 2 Shimosode Hamaryū 霜袖・破魔流

(しもそで・はまりゅう)

16 × × May inflict frozen status.

Yang

Yumi Transformation EV
Yang S Icon 1 Yang S Icon 2 Yang S Icon 3 Yang S Icon 4 Yang S Icon 5
                 
T Icon 1    Yang T Icon 1      → Yang T Icon 2
Tentative Name Technique Kanji Level Obtained Hold Barrage Aerial Rave Notes
Yang S Icon 1 Shiranagi 白凪

(しらなぎ)

1 × × × May inflict frozen status.
Yang S Icon 2 Senfa 扇波

(せんふぁ)

1 × × × May inflict frozen status.
Yang S Icon 3 Kaishin 回心

(かいしん)

1 × × (○) May inflict frozen status.
Yang S Icon 4 Enmoku Shirasame 演目〜白鮫〜

(えんも・くしらさめ)

4 × × (○) May inflict frozen status.
Yang S Icon 5 Gouran Setsugekka 剛乱雪月花

(ごうらんせつげっか)

8 × May inflict frozen status.
T Icon 1 Kasane Ōgi 重ね扇

(かさねおうぎ)

1 × × May inflict frozen status.
Yang T Icon 1 Shimosode Shinryū 霜袖・針流

(しもそで・しんりゅう)

1 × × May inflict frozen status.
Yang T Icon 2 Yukimai Mononofuryū 雪舞い・武士流

(ゆきまい・もののふりゅう)

9 × × May inflict frozen status.

Yin

Yumi Frantic EV
Yin S Icon 1 Yin S Icon 2 Yin S Icon 3 Yin S Icon 4
                 
T Icon 1      → Yin T Icon 1
Tentative Name Technique Kanji Level Obtained Hold Barrage Aerial Rave Notes
Yin S Icon 1 Sessen 雪線

(せっせん)

1 × × × May inflict frozen status.
Yin S Icon 2 Yukimai Onryū 雪舞い・怨流

(ゆきまい・おんりゅう)

1 × × × May inflict frozen status.
Yin S Icon 3 Oroshi 下ろし 1 × × × May inflict frozen status.
Yin S Icon 4 Yukimai Yōryū 雪舞い・陽流

(ゆきまい・ようりゅう)

1 × × × May inflict frozen status.
T Icon 1 Kasane Ōgi 重ね扇

(かさねおうぎ)

1 × × May inflict frozen status.
Yin T Icon 1 Yukimai Seiryū 雪舞い・清流

(ゆきまい・せいりゅう)

7 × × May inflict frozen status.

Aerial Attack

Air S Icon 1 Air S Icon 2
  
Air T Icon 1
Tentative Name Technique Kanji Level Obtained Hold Barrage Aerial Rave Notes Hit Count
Sky S Icon 1 Enmoku 〜 Yukidori 〜 Hitoseki 演目〜雪鳥〜一席

(えんもく〜ゆきどり〜ひとせき)

× × × May inflict frozen status.
Sky S Icon 2 Enmoku 〜 Yukidori 〜 Futaseki 演目〜雪鳥〜二席

(えんもく〜ゆきどり〜ふたせき)

× × × May inflict frozen status.
Sky T Icon 1 Yukihime Sanjou 雪姫参上

(ゆきひめさんじょう)

× × ×

Aerial Rave

Air Rave S Icon 1 Air Rave S Icon 2 Air Rave S Icon 3 Air Rave S Icon 4 Air Rave S Icon 5
              
Air Rave T Icon 1   
Tentative Name Technique Kanji Level Obtained Hold Barrage Aerial Rave Notes
Aerial Rave S Icon 1 Takasago  高砂

(たかさご)

1 × × × May inflict frozen status.
Aerial Rave S Icon 2 Kiyotsune  清経

(きよつね)

1 × × × May inflict frozen status.
Aerial Rave S Icon 3 Obasute  姨捨

(おばすて)

1 × × × May inflict frozen status.
Aerial Rave S Icon 4 Utō Jyou 善知鳥・上

(うとう・じょう)

1 × × × May inflict frozen status.
Aerial Rave S Icon 5 Utō Ge 善知鳥・下

(うとう・げ)

1 × × × May inflict frozen status.
Aerial Rave S Icon 6 Sesshōseki 殺生石

(せっしょうせき)

1 × × May inflict frozen status.
Aerial Rave S Icon 6 Yukihime Sanjou 雪姫参上

(ゆきひめさんじょう)

1 × × × May inflict frozen status.
Aerial Rave T Icon 1 Yukihime Sanjou 雪姫参上

(ゆきひめさんじょう)

1 × × × May inflict frozen status.

Special Actions

Name Technique Kanji Notes
Ground Short Dash Aioi 愛生

(あいおい)

-
Air Short Dash Aioi 愛生

(あいおい)

-
Limit Break Ninshikaden 忍姿花伝

(にんしかでん)

Blows back enemies, but takes away a portion of one's health.
Guard Gessen 月扇

(げっせん)

-
Parry Shimai 仕舞い

(しまい)

Temporarily stuns the enemy and puts their endurance at 0.
Wake-Up Evasion - - -
Wake-Up Attack - - Can launch the enemy.
Wake-Up Evasion Attack - - Can launch the enemy.
Wall Ambush - - Can launch the enemy.
Dash Attack - - -

Secret Ninja Arts

Name Ninja Art Gauge How to Preform Obtain Notes
Black Ice 1 Secret Ninja Art S Icon
Initial May inflict frozen status and cannot be blocked.
Ice Pillar Fan 2 Secret Ninja Art T Icon
May inflict frozen status and cannot be blocked.
Ice Queen 5 Ultimate Secret Ninja Art Reach Level 12 May inflict frozen status and cannot be blocked.

Ice Queen Mode

Korio

Ground Attack

Ground S Icon 1 Ground S Icon 2 Ground S Icon 3 Ground S Icon 4
T Icon 1 Ground T Icon 1
Tentative Name Technique Kanji Level Obtained Hold Barrage Aerial Rave Notes
Ground S Icon 1 Suite "Ice Queen" ~Act 1: Mist~ 組曲「氷王」~第一幕・霞~

(くみきょくひょうおうだいいちまくかすみ)

12 × × × May inflict frozen status.
Ground S Icon 2 Suite "Ice Queen" ~Act 2: Hail~ 組曲「氷王」~第二幕・雹~

(くみきょくひょうおうだいにまくひょう)

12 × × × May inflict frozen status.
Ground S Icon 3 Suite "Ice Queen" ~Act 3: Sleet~ 組曲「氷王」~第三幕・霙~

(くみきょくひょうおうだいさんまくみぞれ)

12 × × × May inflict frozen status.
Ground S Icon 4 Suite "Ice Queen" ~Act 3: Light Ice~ 組曲「氷王」~第四幕・薄氷~

(くみきょくひょうおうだいよんまくはくひょう)

12 × × × May inflict frozen status.
T Icon 1 Suite "Ice Queen" ~Opening Performance: Floral Snowstorm~ 組曲「氷王」~前座・華吹雪~

(くみきょくひょうおうぜんざはなふぶき)

12 × × × May inflict frozen status.
Ground T Icon 1 Suite "Ice King" ~Curtain: Floral Avalanche~ 組曲「氷王」~幕引き・雪崩花~

(くみきょくひょうおうまくひきなだれはな)

12 × × × May inflict frozen status.

Aerial Attack

Air S Icon 1
Air T Icon 1
Tentative Name Technique Kanji Level Obtained Hold Barrage Aerial Rave Notes
Air S Icon 1 Suite "Ice King" ~ Rising Moon ~  組曲「氷王」~朧~

(くみきょく「ひょうおう」~おぼろ~)

12 × × × May inflict frozen status.
Air T Icon 1 Suite "Ice King" ~ Deep Snow ~  組曲「氷王」~深雪~

(くみきょく「ひょうおう」~みゆき~)

12 × × ×

Aerial Rave

Cannot be used in this mode.

Special Actions

  • Short Dash behavior is different from normal.
  • Cannot Dash Attack, Wall Kick Attack, or Limit Break.
  • Others are the same as usual.

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