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Homura/Timeline 2/Shinovi Versus

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The following page covers Homura's gameplay in Senran Kagura: Shinovi Versus.

Parameters

According to the Shinobi Syllabus for Senran Kagura: Shinovi Versus, Homura's parameters are as listed:

Health Attack Defense Endurance Dash Overall Value
4/6 3/6 1/6 4/6 4/6 16/30

Homura's high endurance means that she rarely gets staggered. However, she has relatively low defense which makes her susceptible to strong attacks. She makes up for all of this, however, with quick dashes and strong normal attacks, allowing her to gain the upper hand over even the strongest of opponents. Her true saving grace is her Crimson Mode; making her impervious to attack and is able to attack freely. Taking advantage of her normal combos, Aerial Rave, and Crimson Mode is essential in order to make up for her unfortunate weakness.

Statistics

Homura's in-game stats from level 1 to level 50. Please note the numbers listed under the level intervals (anything with a +) does not indicate how much the stat increases between the two levels but rather how much it increases for every 1 level in that range:

Type Initial Lv. 2 - Lv. 10 Lv. 11 - Lv. 20 Lv. 21 - Lv. 30 Lv. 31 - Lv. 40 Lv. 41 - Lv. 50 Max
Health 340 +20 +24 +28 +28 +28 1600
Attack 102 +2 +3 +4 +5 +6 300
Defense 72 +2 +3 +3 +3 +3 210
Endurance 75 - - - - - 75

Strategy

General Advice
Homura's strength may lie in her high endurance, but it's her speed and power that make her a force to be reckoned with. Majority of her attacks are capable of burning her adversaries, leaving an opening to inflict an even more powerful assault. When against a group, while a normal combo could be used, utilizing strong attacks such as her Breach Art (T Icon) would be far more effective to break them up.

For stronger enemies, launching them would be the ideal choice. Though her attacks are strong, they are not enough to completely stagger larger opponents. Even more so, if she were to take a direct hit from one, she'd be sent flying herself. Start the initial attack for a combo (S IconS IconS Icon or S IconS Icon) before launching them by pressing (T Icon). Once in the air, Homura can completely overtake her foe with ease.

Flash
The most efficient way to finish off enemies in large groups is by using Homura's Aerial Rave. For stronger enemies, it's best to simply launch them with her Breach Art or normal launch combo so it will be easier to perform follow up attacks for extra damage. Her chain finishers are quite linear, so be careful not to expose her back to opponents.

Yang
In Yang, Homura can fight the same way she does in Flash, but she will need to build her Ninja Art gauge and use her Secret Ninja Arts effectively. The easiest way to building her Ninja Art gauge is to mash (S Icon) against a horde of enemies.

Yin
For large groups, keep using (S Icon), for stronger enemies, use (S IconT Icon) and follow up into her Aerial Rave. If she's surrounded, use her Secret Ninja Art 1 to break them up.

Combo Tables

Flash

Flash S Icon 2 Flash S Icon 2 Flash S Icon 3 Flash S Icon 4 Flash S Icon 5 Flash S Icon 6
                 
T Icon 1    Flash T Icon 1    Flash T Icon 2
Tentative Name Skill name Level Obtained Hold Barrage Aerial Rave Desc. Note Hit Count
Flash S Icon 1 San ka Sametsu 1 × × ×
Flash S Icon 2 San ka Umetsu 1 × × × May inflict burn status.
Flash S Icon 3 Rokka ka kō ten 1 × × (○)
Flash S Icon 4 Rokka ka Kōshō 4 × × (○)
Flash S Icon 5 Akai Hekireki 8 × × (○)
Flash S Icon 6 Hi ~yakkiyakou 12 × ×
T Icon 1 Geki·ji ~yuurengoku 1 ×
Flash T Icon 1 Rokka ama Okuri 6 × ×
Flash T Icon 2 Ebi Nobori 15 × May inflict burn status.

Yang

Yang S Icon 1 Yang S Icon 2 Yang S Icon 3 Yang S Icon 4 Yang S Icon 5
                 
T Icon 1    Yang T Icon 1    Yang T Icon 2    Yang T Icon 3
Tentative Name Skill name Level Obtained Hold Barrage Aerial Rave Desc. Notes Hit Count
Yang S Icon 1 Rokka ka kōyoku 1 × × ×
Yang S Icon 2 Shiba rai kai 1 × × × May inflict burn status.
Yang S Icon 3 Rokka ka kō ten 1 × × (○)
Yang S Icon 4 Akai Hekireki 5 × × (○)
Yang S Icon 5 Ban Kūja 7 × × May inflict burn status.
T Icon 1 Gekiji ~yuurengoku 1 ×
Yang T Icon 1 Gurenmai 3 × ×
Yang T Icon 2 Kan ketsu sen 8 × ×
Yang T Icon 3 Keppū Goma 18 × ×

Yin

Yin S Icon 1 Yin S Icon 2 Yin S Icon 3 Yin S Icon 4 Yin S Icon 5
                 
T Icon 1      → Yin T Icon 1
Tentative Name Skill Name Level Obtained Hold Barrage Aerial Rave Desc. Notes Hit Count
Yin S Icon 1 Enga 1 × × × May inflict burn status.
Yin S Icon 2 Kō ga 1 × × ×
Yin S Icon 3 Sō Enga 1 × × ×
Yin S Icon 4 Sōkō ga 1 × × ×
Yin S Icon 5 Kaniba sa mi 1 × × ×
T Icon 1 Gekiji ~yuurengoku 1 ×
Yin T Icon 1 Kurui Zaki 10 × ×

Aerial Attack

Air S Icon 1
Air T Icon 1
Tentative Name Skill Name Level Obtained Hold Barrage Aerial Rave Desc. Notes Hit Count
Sky S Icon 1 Akebono 1 × × × An air attack that can be continuous if the ground is not touched.
Sky T Icon 1 Ten chiji ~yuurengoku 1 × × × Dive down and pierce the ground in a cross-shape fashion. May inflict burn status.

Aerial Rave

Air Rave S Icon 1 Air Rave S Icon 2 Air Rave S Icon 3 Air Rave S Icon 4 Air Rave S Icon 5
           
Air Rave T Icon 1
Tentative Name Skill Name Level Obtained Hold Barrage Aerial Rave Desc. Notes Hit Count
Aerial Rave S Icon 1 Ichi no tsume 1 × × × Swing swords to the right hand corner.
Aerial Rave S Icon 2 Ni no tsume 1 × × × Swing swords to the left hand corner.
Aerial Rave S Icon 3 San no tsume 1 × × × Swing both arms outwardly.
Aerial Rave S Icon 4 Tenjō ten ga 1 × × × Continue attack with outward slashes.
Aerial Rave S Icon 5 Rokka shishi jin 1 × × Continue attack with outward slashes. May inflict burn status.
Aerial Rave S Icon 5 Ten chiji ~yuurengoku 1 × × × Continue attack with outward slashes. May inflict burn status.
Aerial Rave T Icon 1 Ten chiji ~yuurengoku 1 × × ×

Special Actions (Common)

Name Skill Name
Ground Short Dash Wa sō
Air Short Dash Go u sō
Limit Break Akatsuki
Guard Kani kyō raku
Parry Urashishi jin

Secret Ninja Arts

Name Ninja Art Gauge How to Preform Obtain Notes Hit Count
Charging Ahead of Others 1 Secret Ninja Art S Icon Initial May inflict burn status.
Crimson 2 Secret Ninja Art T Icon
Limited mobility, but allowed short dash. May inflict burn status.
Lotus 5 Ultimate Secret Ninja Art Clear Chapter 4-05 of Shinobi Girls' Code May inflict burn status.

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