Homura (焔) is a playable character in the second timeline of the Senran Kagura. She is the leader of the Crimson Squad faction.
A former second-year student at Hebijo Clandestine Girls’ Academy who wound up killing Dōgen, the main investor of Hebijo, and must now live as a fugitive with the rest of her class.
She is grateful to her friends and relentless toward her rivals, but respects and admires the strong regardless of their affiliation. Her fighting style involves wielding six swords at once.
Homura has tanned skin and her dark brown hair is tied in a long ponytail with a white ribbon, the ends of the ribbon standing straight up. She wears a short black dress that looks similar to her old Hebijo uniform, and covers it with a small, light grey jacket, with samurai leg armor on each side. Around her neck is a long black cape with white trim.
In addition to six katana which she wields at the same time, she carries a nodachi known as Engetsuka on her back that she only uses when in her Crimson mode.
In her Crimson mode, Homura's appearance changes ever so slightly. That being that her hair is now dyed red/orange (crimson) color and is let from its usual ponytail state. Her eyes also change color, where they become red to accommodate her red hair.
“"What the hell are you doing, tits-for-brains?! Nobody else can beat you but me!"”
—Homura, Shinovi Versus
At the surface of her appearance, Homura has a rather cool demeanor to her upon interaction. She can be calm until a present situation calls for her to get serious. She's not one for conversation as she believes that actions speak louder than words. She also follows the ideal from her former sensei, Rin, that silence is a shinobi's best weapon.
She can become rather impatient at times and tends to display headstrong qualities when trying to solve a present problem. Her desire to get things done tends to land her in awkward situations, especially if it is concerning Hanzo. This normally leads to her saying the complete opposite of what she truly means and is often teased of this by her comrades; being called a mindless thinker who often doesn't want others to know how she feels; especially by Haruka.
When fighting, she becomes very intense and focuses mainly on testing her opponent's strength to see them worthy of even fighting. This is especially displayed towards her heated rivalry with Asuka. When fighting a well versed enemy, Homura can become ruthless and is not afraid to kill another if presented the chance/reason.
Homura has shown to have trust issues due to her history of being a shinobi. She does not like being deceived but accepts the fact that it can be used as a tool in the shinobi world. Her own relationship with her comrades was not always strong, seeing as how none of them trusted her or even liked each other for that matter. However, leading to the incident that forced Homura into exile, her relationship grew stronger with her comrades as they chose to follow instead of abandoning her. Now Homura has a strong urge and responsibility to become a strong enough leader so that she can not only lead her team but protect them as they grow to become fearsome shinobi.
Homura's Crimson Squad
Hebijo Clandestine Girls' Academy
Gessen Girls' Academy
Hanzo National Academy
Shinobi Girl's Heart
Homura was returning to the hideout expecting to find her comrades training. However, she was greeted by laughter instead and quickly became irritated at their horsing around. She barged in rather boldly, reminding them all that they were renegades and needn't be fooling around. She was cut off mid sentence by the others all laughing and gathered around a seemingly sick Hikage. It seemed as though she had caught a cold and was now sneezing all over herself; and for some odd reason, everyone but Homura found it to be hilarious. It wasn't long before they had noticed Homura standing there dumbfounded at their laughter. They all averted their eyes from her, which gave Homura the impression that they thought she had no funny material. This made her frustrated and so she decided to ask around for some funny material to add to the group.
My Own Schtick
Homura approaches Haruka, who immediately states what's on her mind before she even asks. Homura's is rather surprised at this whereas Haruka states that it was as obvious as day.
She then tell Homura that she has a “smashing idea” and begins to tell her rather unsettling things. This makes Homura incredibly uncomfortable as she states that her “jokes” were filthy. She even went as far as implying that she was trying to corrupt her, having Haruka only believing Homura was “inflexible” for her taste in humor.
Thus Homura moved on, saying she'd like to find jokes that were more “safe” for her ears.
Homura makes her way over to Gessen and upon traveling the Snowy mountains, she hears barking off in the distance.
Not too long before she stumbles upon Murakumo. She approaches her, trying to verify with Murakumo if she was indeed the person making those barking noises and asks if she would teach her how to make them herself. Unfortunately, Murakumo denies this claim, only to state that Homura was part of some enemy raid.
Homura tried to assure her that she was not there to fight, but Murakumo proceeded to attack. Homura ultimately defeats her and learns nothing from their encounter; further questioning how to become good at impressions.
Homura travels further into the peak of the snowy mountains, later running into Shiki.
Believing Shiki knows all things cool, Homura quickly approached her about her problem. Shiki nodded and agreed to teach Homura a cool technique for her act.
She takes her hat and begins to speak for it. This confuses Homura, not understanding what it is that she was doing. She heard a voice but could not pinpoint where it was coming from. Shiki explains that this is ventriloquism; the person speaks for and inanimate object or puppet without their mouth noticeably moving.
After this experience, Homura determined that Shiki's hat was speaking for itself and found it utterly impossible for her to copy.
Homura wanders into Hebijo territory and finds her way to the square garden, where she stumbles upon a rare sight. Murasaki was unusually chipper, thus having Homura question why that was.
Murasaki tells her that Bebeby, her stuffed bear, told her something she found rather amusing. Murasaki tells a story of how her sister, Imu, got injured a day ago after making a careless mistake, calling her a klutz.
She then continued to tell stories of other incidences involving other members of her squad, which Homura found in no way funny. Her stories would frustrate Homura to a point where she could not longer listen to them and immediately ejects herself from the scene.
Class Rep's Humor
Homura's final stop was at Hanzo National academy where she encounters Ikaruga in the gymnasium. While Ikaruga is happy to see Homura, the same couldn't be said for Homura.
She thought it'd be pointless to even ask for advice from Ikaruga, boldly stating that she was not the type to be telling jokes. Ikaruga quickly denied that claim and went as far to say that she could make jokes whenever she wanted to. Surprised at this, Homura asked her if she could tell her any jokes she knew, which in turn, she did.
Ikaruga tells a joke, later explaining why the joke was funny. Homura grew irritated at the fact that she did explain why it was funny. She felt that it made the joke lose its purpose if explained.
Ikaruga tries to tell her another joke, but Homura quickly shut her down before she could even speak. Then ejected herself from the area.
On her way back to her hideout, Homura couldn't help but be impressed by Ikaruga. Her jokes were outright terrible but she was very confident in her delivery.
She then came to the conclusion that the most important thing was to have faith in herself and to do whatever she thought was funny right in the moment. Homura puts together a quick routine and hurries back to the hideout.
Back at the hideout, Homura gathers everyone into the Ninja Room to witness her amazing comedic debut. Once she has everyone's undivided attention, Homura quickly grabbed a blanket and crawled underneath it. Then she stuck her swords out in front of it and proclaims she is a Hermit crab.
"It's perfect! It's hilarious! It was indeed the perfect gag!" Of course, that was what she was telling herself as not a single one of her comrades utter a word. Homura thought the idea was funny and believed they were speechless at its originality. She figured that they would come to their senses and laugh soon enough. So until then, she decided to keep the gag rolling.
Homura is on her way to face Asuka in the battle they promised to have. She recalls the time she first met Asuka. While she originally thought she was an idiot, Asuka's strength of her feeling for her friends caught her off guard. Eventually she began to understand Asuka's point about friendship and caring for others, and how important it was.
She wonders what would happen if she hadn't met Asuka and concludes that if they had never met, she would be a renegade all by herself. She questions to herself if Asuka knows how much she's changed because of her, but says she probably doesn't -- and doesn't need to either. She says the two of them are light ad shadow. They stand back to back, both together and apart.
Homura is the first to arrive with Asuka coming a bit later. Asuka apologized for keeping Homura waiting, but Homura tells her not to be and just to get ready so they can fight. As the two take their stances, Homura reaches for her special seventh blade on her back -- Engetsuka.
She explains how it can only be drawn by the strongest-hearted veterans and chooses its master. It was given to her as a parting gift from her parents and how she wasn't psychically strong enough to draw it at first, but also that her heart was clouded up from her family drama. As she draws Engetsuka, she thanks Asuka as she is the reason why she can draw the sword now. Asuka has made her stronger in every way.
Asuka agrees, saying that Homura has done the same for her as well. They end their conversation and Homura takes Engetsuka into a battle stance, starting the battle.
After Homura wins she asks Asuka what kind of training she underwent. She had been training as hard as she could every day for their fight and was planing to take Asuka out in one hit, but she put up a good fight. Asuka says she asked Kiriya to push her as hard as possible; but it doesn't mean anything when you lose. Despite being frustrated at her loss, Asuka thinks it's also fun. She is unsure on how to explain her feeling. Homura says to let her know when she can clearly explain it and that they'll listen to it over Hanzo's sushi.
Asuka happily agrees and Homura decides to get back to training. She tells Asuka to get stronger and stronger, and that she'll show her that she'll always be on step above her. Asuka calls her competitive, but Homura says Asuka is the same. The two share a laugh and then go their separate ways.
After Homura parts with Asuka, she heads home. She is satisfied with the battle win or lose, because she showed her everything she had. Which is all she ever wanted. As a renegade, her Path of the Shinobi will be long and winding, but if she can walk that path with Asuka, she thinks it won't be so bad.
Festival Eve Full of Swimsuits (Anime OVA)
Kagura Millennium Festival
Shinobi Girl's Heart
Duel Shinobi Girl's Heart
A Heated Battle
Peach Beach Splash
Fighting Style & Gameplay
Homura is a fierce fighter who utilizes six katana at will. She slashes about and overpowers her enemies with fierce strikes and her duel wielding capabilities allow her a great range of reach for her attacks to hit.
The nodachi placed upon her back is a powerful tool that allows her to enter her Crimson Mode. This sword also allows her to wield all seven of her swords (including the nodachi) and acts as both a guide and an enabler for more ferocious attacks. In that event, she becomes far more powerful than before as the Crimson energy flowing through her body and sword fuse together to create a monstrous foe.
|Crimson Heart||Shinovi Versus||Homura's theme. It plays after she transforms and also when fighting her.|
|Moonlight||The ending song for the game. It is sung by Miyabi (Hiromi Hirata) and Homura (Eri Kitamura).|
|Open Up! Way to the Title!||Estival Versus||Homura's theme. It plays after she transforms and also when fighting her.|
Creation and Development
“Of the old cast, she had the biggest change in costume. Originally, her outfit didn't change that much since we wanted to focus on her Crimson mode. But since she has to remove her uniform for story purposes this time, we decided to go with a wandering traveler design. I've always wanted to play around with her design ever since Burst, so this worked out great.”
—Producer commentary from the Shinovi Versus Shinovi Syllabus
Main Article: Homura/Quotes
- Homura's character theme in SHINOVI VERSUS plays out striking similar to that of Date Masamune's theme (as far as his theme in Sengoku Basara 3)